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Spectral Shift

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Devlog

  • Project B - Journal Entry 3
    April 25, 2021 by Tine#mff-gdintro-2021-b
    26.4.2021 - Game finalization - 15 hours - Finished Implementation Hello again! I'm glad with the ideas that came out of this implementation. There was a lot of stuff to implement, randomized level se... Continue reading
  • Project B - Journal Entry 2
    April 18, 2021 by Tine#mff-gdintro-20201-b
    18.4.2021 - Level setup - 7 hours - Implementing level As I said in last devlog, my idea was that the game should be set in some kind of testing facility. I have created some assets, mainly tilemap fo... Continue reading
  • Project B – Journal Entry 1
    April 11, 2021 by Tine#mff-gdintro-2021-b
    11.4.2021 - Getting Started - 1.5 hour - Finishing first draft and project skeleton I have received an one page design to implement, which consists of multiple square blocks. My first thought of the v... Continue reading
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