View all by Tine
Tine
Follow Tine
Follow
Following Tine
Following
Add To Collection
Collection
Comments
Devlog
Out of the Blue
←
Return to Out of the Blue
Devlog
Project A – Journal Entry 3.3
April 05, 2021
by
Tine
#mff-gdintro-2021-a
28.3.2021 - Final level redesign - 0.5 hours - Updated level image, additional information I have waited until last moment to publish this devlog, since I was not sure what title should I have, or wha...
Continue reading
Project A – Journal Entry 3.2
March 28, 2021
by
Tine
#mff-gdintro-2021-a
28.3.2021 - Level redesign - 0.5 hours - Updated level image I am content with my level design, I did not want to add any mechanics, as my level should keep it simple mechanics-wise, but be advanced s...
Continue reading
Project A – Journal Entry 3.1
March 28, 2021
by
Tine
#mff-gdintro-2021-a
28.3.2021 - Scripting tutorials - 3 hours - Learned basic Unity API I have watched beginner scripting videos with all the basic stuff around before sleep few days ago. All concepts were really underst...
Continue reading
Project A – Journal Entry 2.2
March 21, 2021
by
Tine
#mff-gdintro-2021-a, #level design
21.3.2021 - One page level design - 2 hours - Finished level design. After lot of drawing on whiteboard, I figured my level should have some high level pattern. I wanted to make some level that would...
Continue reading
Project A – Journal Entry 2.1
March 17, 2021
by
Tine
#mff-gdintro-2021-a
17.3.2021 - 2D Game Kit Tutorial - 2 hours - Introduced to 2D Game Kit Tutorial was pretty straightforward, video version had some extra features covered, so I've seen some parts of it as well. Kit se...
Continue reading
Project A – Journal Entry 1
March 11, 2021
by
Tine
#mff-gdintro-2021-a”
11.3.2021 – Setting up & First Project – 4 hours – Game and devlog entries I've downloaded Unity week ago, had a first look at how it works. I love the learning progression system at Unity Learn...
Continue reading